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Documentation for the Kalgoorlie Retro BBS, its games and servers

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sengoku:history

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sengoku:history [2026-11-07 01:13] – external edit 127.0.0.1sengoku:history [2026-11-11 13:16] (current) – Main address is now kalretro.au slaterm
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 ===== 1.0.0 (3 November 2026) ===== ===== 1.0.0 (3 November 2026) =====
-  * The browser edition at https://retro.theiguru.au/sengoku/: the desktop game ported to TypeScript, with the same rules, screens and music. Five save slots and an autosave in the browser.+  * The browser edition at https://kalretro.au/sengoku/: the desktop game ported to TypeScript, with the same rules, screens and music. Five save slots and an autosave in the browser.
   * The game remade in the style of The Broken Seal: a 640 x 400, 16-colour screen, portraits, a map of Japan drawn by the game, and its own music. Save format 2.   * The game remade in the style of The Broken Seal: a 640 x 400, 16-colour screen, portraits, a map of Japan drawn by the game, and its own music. Save format 2.
   * Fixes: training soldiers costs no gold; you cannot incite an uprising against an ally; new governors are made when needed; the lord escapes when his seat falls; the end of the campaign is checked properly; saves are read strictly.   * Fixes: training soldiers costs no gold; you cannot incite an uprising against an ally; new governors are made when needed; the lord escapes when his seat falls; the end of the campaign is checked properly; saves are read strictly.
  
sengoku/history.txt · Last modified: by slaterm